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Chameleon ACE

Chameleon ACE


Deprecated

ACE has been deprecated and replaced by Chameleon Gears. Information below is strictly or archival purposes

Validate a Project Using ACE

  1. Access ACE and load an XPression project. See Getting Started with ACE below.
  2. Configure the ACE Scene Inspector (optional)
  3. Manage scenes and zones.
  4. Manage and assign resource tags for objects.
  5. Publish the project to Flow.


Scene and Zone Management

On the right side you'll see the list of scenes associated to your Chameleon Ticker project.



ActionDetails
Modify Scenes

Double click on a particular scene to have the attributes appear.

Filter

You can filter the scenes to only show tagged items.

*Tagged items start with a ^



Filter Tag Types

You can filter the tag types by typing in the data type (ie: scores)

Change the object tag

You can change the object tag by clicking the drop down or manually typing the tag in the field box.

Scene Zone

Include the zone name into the scene

Data and Pop Count
  • Data count is used to calculate how many items the player will read
  • Pop count is how many items the player will remove between reads.

Publish to Chameleon


ActionDetails
Configure Database

In tools, select Tools - Configure Database

Add Database Settings

To publish

Go to File, Publish


Enter the Published Name

In the Published Name box, enter the name you wish you have displayed in Chameleon

Once you reviewed your scenes and their appropriate scene types, click on Commit to publish.

In this section:


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