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Brando relies on a naming convention in XPression for the scenes to be recognized by Gears and the Player.

A scene must have the correct prefix. The scene name provided shows up as-is in Flow when you schedule resources.

The following is a list of Brando-supported resource names for use in XPression.

For example: BugDayTimeTopRight or BumperFullColour10Second. 

Resource Type

Scene Name

Bug

Bug<name>

BumperBumper<name>
NextNext<name>
RatingRating

Snipe

Snipe<name>

L3<name> - using the prefix L3 is for compatibility with Brando 1.0.

Switcher

Switcher<name>

Resource Tags used inside a Resource Scene help Brando Player handle content substitution on play out.

In this section:

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