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The main function of Brando is to schedule resources; most of the scheduling modules include a schedule overview. Resources such as BugsSnipes, Bumpers and Next all share a common scheduling workflow: when you are ready to schedule resources in Brando, choose the resource scheduling module, select a channel, select the scene to schedule, specify schedule parameters, and add the scene to the schedule.

Brando resources refer to the scenes defined in an XPression Project. The resource name describes a specific type of Brando graphic, and Brando reads all resources from a channel’s XPression Project file. Using a resource naming convention, Brando is able to distinguish different types of resources such as Bugs, Next, Bumpers, and so on. 

Strict resource tagging conventions in the scenes fully detail the options available for these resources. For instance, Snipes can have up to six (6) captions. By having text fields in the scenes with name tags like “Caption1”, “Caption2”, “Caption3”, the content schedulers in Flow will know the number of captions to provide.

Once resources are read from the scenes, they can be scheduled for broadcast through Flow.

A scene will be ignored by Brando until it:

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