Lacross Object Mappings
All Bannister Lake Score Bugs come with a default graphic template for you to use. There are 2 scenes included with the standard or basic score bugs: the score bar and the score summary. The score bar is used during game play while the score summary is typically used for going in and out of commercial breaks or game breaks.
XPression users, can modify or build their own graphic templates by following the naming convention below. Simply ensure while designing your graphics and animations that they are named exactly as below and the BL Score Bug application will fill in the correct information into the template. Note that you don't need to use all these objects. BL Score Bugs will simply ignore items/objects not found in the scene.
Score Summary - Objects | ||
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Object Description | Name | Notes |
Visiting Team Name | ^TEAM 1 | Full name of Visiting Team (includes City or School) |
Visiting Team City or School | ^CITY TEAM 1 | Visiting Team City or name of School |
Visiting Team Score | ^SCORE TEAM 1 | Current Visiting Team Score |
Visiting Team Logo | ^LOGO TEAM 1 | Visiting Team Logo. See Notes for ^LOGO TEAM 1 in the Score Bar scene section. XPression Material/Shader name should be ^TeamLogo^1 |
Home Team Name | ^TEAM 2 | Full name of Home Team (includes City or School) |
Home Team City or School | ^CITY TEAM 2 | Home Team City or name of School |
Home Team Score | ^SCORE TEAM 2 | Current Home Team Score |
Home Team Logo | ^LOGO TEAM 2 | Home Team Logo. See Notes for ^LOGO TEAM 2 in the Score Bar scene section. XPression Material/Shader name should be ^TeamLogo^2 |
Period Description | ^PERIODFULL DESCRIPTION | Period description. E.g.,1st PERIOD, INTERMISSION |
Title Text | ^TITLE | Game Title or Description |
Title text Shown/Hidden | ^SHOW TITLE | This Object (usually an Object Group that contains the ^TITLE object) is set visible or hidden based on whether the ^TITLE object has any text or not. This is useful for also hiding any carrier graphics that is framing the Title when there is no assigned text. |
Score Summary - Animation Controllers | ||
Object Description | Name | Notes |
Animate Score bar On | ^ON | Used to animate the Score bar graphics on |
Animate Score bar Off | ^OFF | Used to animate the Score bar graphics off. If this controller is missing, the '^ON' controller is ran in reverse to animate the Score bar off. |
Score Bar - Objects | ||
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Object Description | Name | Notes |
Visiting Team Code | ^CODE TEAM 1 | Visiting Team Code |
Visiting Team Score | ^SCORE TEAM 1 | Current Visiting Team Score |
Visiting Team Logo | ^LOGO TEAM 1 | Visiting Team Logo. Looks at the name of the assigned material and finds matching logo filename found in the C:\Bannister Lake\Hockey\Leagues\<League>\Logos\<Teamcode> folder. \TeamLogo.png |
Visiting Team Power Play Clock | ^PPCLOCK TEAM 1 | Shows the Visiting Team power play clock |
Visiting Team Power Play Status | ^PPSTATUS TEAM 1 | Shows the Visiting Team power play status. E.g., PP, 2-ADV |
Home Team Code | ^CODE TEAM 2 | Home Team Code |
Home Team Score | ^SCORE TEAM 2 | Current Home Team Score |
Home Team Logo | ^LOGO TEAM 2 | Home Team Logo. Looks at the name of the assigned material and finds matching logo filename found in the C:\Bannister Lake\Hockey\Leagues\<League>\Logos\<Teamcode> folder.\TeamLogo.png |
Home Team Power Play Clock | ^PPCLOCK TEAM 2 | Shows the Home Team power play clock |
Home Team Power Play Status | ^PPSTATUS TEAM 2 | Shows the Home Team power play status. E.g., PP, 2-ADV |
PowerPlay Player Number | ^PP Number 1 Team 1 | |
Group: | ^Show Status 4on4 | Shows the group with 4 on 4 status |
Clock | ^PPClock | PP 4 on 4 Clock |
Game Clock | ^CLOCK | Shows the game clock |
Period | ^PERIOD | Shows the current Period E.g., 1st, 2nd, 3rd, OT |
Sponsor Logo | ^LOGO SPONSOR | Looks at name of material and finds matching logo filename in the C:\Bannister Lake\Hockey\Leagues\<League>\Sponsors\<Sponsor> folder. Ie. for the NHL league and ACME as a sponsor, the folder will be D:\Bannister Lake\Hockey\Leagues\NFL\Sponsors\ACME\ |
Shots | ^Shots Team 1 | Shots on goal for Team 1 and 2 |
Shootout | ^NO 1 Team 1 ^NO 2 Team 1 ^Yes 1 Team 1 ^Yes 2 Team 1 | ^No 1-N for Team 1 and 2 ^Yes 1-2 for Team 1 and 2 |
Score Bar - Animation Controllers | ||
Object Description | Name | Notes |
Animate Score bar On | ^ON | Used to animate the Score bar graphics on |
Animate Score bar Off | ^OFF | Used to animate the Score bar graphics off. If this controller is missing, the '^ON' controller is ran in reverse to animate the Score bar off |
Sponsor | ^SPONSOR | Used to animate the Sponsor logo on and off (ran in reverse). |
Visiting Team Power Play | ^PP ON TEAM 1 | Used to animate the Visiting Team power play On and Off (ran in reverse). |
Home Team Power Play | ^PP ON TEAM 2 | Used to animate the Home Team power play On and Off (ran in reverse). |
Visiting Team Power Play OFF | ^PP OFF TEAM 1 | Used to animate the Visiting Team power play OFF |
Home Team Power Play OFF | ^PP OFF Team 2 | Used to animate the Home Team power play OFF |
4 on 4 PP | ^Status | Used to animated the 4 on 4 bar |