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All Bannister Lake Score Bugs come with a default graphic template for you to use. There are 2 scenes included with the standard or basic score bugs: the score bar and the score summary. The score bar is used during game play while the score summary is typically used for going in and out of commercial breaks or game breaks.

XPression users, can modify or build their own graphic templates by following the naming convention below. Simply ensure while designing your graphics and animations that they are named exactly as below and the BL Score Bug application will fill in the correct information into the template. Note that you don't need to use all these objects. BL Score Bugs will simply ignore items/objects not found in the scene.

Score Summary - Objects   
Object DescriptionNameNotes
Visiting Team Name^TEAM 1Full name of Visiting Team (includes City or School)
Visiting Team City or School^CITY TEAM 1Visiting Team City or name of School
Visiting Team Score^SCORE TEAM 1Current Visiting Team Score
Visiting Team Logo^LOGO TEAM 1Visiting Team Logo. See Notes for ^LOGO TEAM 1 in the Score Bar scene section. XPression Material/Shader name should be ^TeamLogo^1
Home Team Name^TEAM 2Full name of Home Team (includes City or School)
Home Team City or School^CITY TEAM 2Home Team City or name of School
Home Team Score^SCORE TEAM 2Current Home Team Score
Home Team Logo^LOGO TEAM 2Home Team Logo. See Notes for ^LOGO TEAM 2 in the Score Bar scene section. XPression Material/Shader name should be ^TeamLogo^2
Period Description^PERIODFULL DESCRIPTIONPeriod description. E.g.,1st PERIOD, INTERMISSION
Title Text^TITLEGame Title or Description
Title text Shown/Hidden^SHOW TITLEThis Object (usually an Object Group that contains the ^TITLE object) is set visible or hidden based on whether the ^TITLE object has any text or not. This is useful for also hiding any carrier graphics that is framing the Title when there is no assigned text.
Score Summary - Animation Controllers
Object DescriptionNameNotes
Animate Score bar On^ONUsed to animate the Score bar graphics on
Animate Score bar Off^OFFUsed to animate the Score bar graphics off. If this controller is missing, the '^ON' controller is ran in reverse to animate the Score bar off.
Score Bar - Objects
Object DescriptionNameNotes
Visiting Team Code^CODE TEAM 1Visiting Team Code
Visiting Team Score^SCORE TEAM 1Current Visiting Team Score
Visiting Team Logo^LOGO TEAM 1Visiting Team Logo. Looks at the name of the assigned material and finds matching logo filename found in the C:\Bannister Lake\Hockey\Leagues\<League>\Logos\<Teamcode> folder. \TeamLogo.png
Visiting Team Power Play Clock^PPCLOCK TEAM 1Shows the Visiting Team power play clock
Visiting Team Power Play Status^PPSTATUS TEAM 1Shows the Visiting Team power play status. E.g., PP, 2-ADV
Home Team Code^CODE TEAM 2Home Team Code
Home Team Score^SCORE TEAM 2Current Home Team Score
Home Team Logo^LOGO TEAM 2Home Team Logo. Looks at the name of the assigned material and finds matching logo filename found in the C:\Bannister Lake\Hockey\Leagues\<League>\Logos\<Teamcode> folder.\TeamLogo.png
Home Team Power Play Clock^PPCLOCK TEAM 2Shows the Home Team power play clock
Home Team Power Play Status^PPSTATUS TEAM 2Shows the Home Team power play status. E.g., PP, 2-ADV
Game Clock^CLOCKShows the game clock
Period^PERIODShows the current Period E.g., 1st, 2nd, 3rd, OT
Sponsor Logo^LOGO SPONSORLooks at name of material and finds matching logo filename in the C:\Bannister Lake\Hockey\Leagues\<League>\Sponsors\<Sponsor> folder. Ie. for the NHL league and ACME as a sponsor, the folder will be D:\Bannister Lake\Hockey\Leagues\NFL\Sponsors\ACME\
Score Bar - Animation Controllers
Object DescriptionNameNotes
Animate Score bar On^ONUsed to animate the Score bar graphics on
Animate Score bar Off^OFFUsed to animate the Score bar graphics off. If this controller is missing, the '^ON' controller is ran in reverse to animate the Score bar off
Sponsor^SPONSORUsed to animate the Sponsor logo on and off (ran in reverse).
Visiting Team Power Play^PP ON TEAM 1Used to animate the Visiting Team power play On and Off (ran in reverse).
Home Team Power Play^PP ON TEAM 2Used to animate the Home Team power play On and Off (ran in reverse).
Visiting Team Power Play OFF^PP OFF TEAM 1Used to animate the Visiting Team power play OFF
Home Team Power Play OFF^PP OFF Team 2Used to animate the Home Team power play OFF
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