Stories Tags
For additional records, tags should be labeled as such: ^story[1].content, ^story[2].content.
[0] = 1st record [1] = 2nd record [2] = 3rd record etc...
Chameleon Tag | Description |
---|---|
^Topic | The topic or playlist name |
^Topic.tagName | Story Topic Dynamic Tag As of Player 3.0.261 |
^Story.content | Content of the stories (Required) |
^Story.header | Optional story header |
^Story.media | Assigned story media |
^Story.tagName | Dynamic Tag for Stories |
CRAWLS
For crawls, the ST player caches the content for ^story based on how many characters there are in the text obj. For example, if you put "ABC" as temp text in ^Story, it'll duplicate that child a number of times to fill 1920x2 in horizontal space which may cause update delays. It's best to fill in the proper text as temp in order to get a more frequent update.
For TIckIt3/Chameleon, you can only have one Child scene with content.  Use visual logic and auto-follow multiple entries.. (story.header followed by story.content)
You also need ^FirstItem and ^LastItem as your first and last child scene respectively.  These elements appear at the beginning of a topic and end of a topic, to trigger and update animation on the crawl parent.Â
CRAWL Errors
You will get an error from the player if there is only 1 topic in the crawl.  A solution for this is to add two identical topics to the same rundown.Â
If you get a 'cut' on your crawls, you need to add a transition logic on a B2B rule to avoid the scene to be taken offline while the 2nd scene goes online.Â