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3.1.0.

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2.0.0.21
- use new container BLADE discovery url to get all containers

2.0.0.20
- remember the chameleon instance last used by the Chameleon Discover tool window between launches

2.0.0.19
- add BLADE Discovery tool window

2.0.0.18
- timestamp support for the destination - for example if the destination has the character % in it, it replaces the % with a timestamp in the filename on each write
- create a new ftp instance on each push

2.0.0.17
- minor UI improvements
- use nuget (and newer) build of edtFTPnet
- improve the ftp/sftp test connection messages
- refactoring code

2.0.0.16
- fixed a bug with the countdown clock if a chameleon db connection isn't made

2.0.0.15
- ftp had a bug when testing the connection

2.0.0.14
- missing newtonsoft nuget

2.0.0.13
- missed a case for seconds resolution

2.0.0.12
- seconds resolution for clock interval

2.0.0.11
- don't bother trying to connect to ftp on launch
- protect s3 bucket and mysql fields for threading
- fix tab ordering

2.0.0.10
- support for AWS S3 buckets
- UI improvements

2.0.0.9
- support for private key files for sftp
- more minor UI changes

2.0.0.8
- minor UI changes

2.0.0.7
- support for sftp
- add support for getting db creds from url

2.0.0.6
- change the check for updates UI
- remove the image copy support because it was so inefficient and half-baked (didn't work with all images)

2.0.0.5
- more fixes for the case when reading media from a non-xml file

2.0.0.4
- ftp wasn't disconnecting correctly after a read
- attempting to read media from a non-xml file

2.0.0.3
- ftp image uploads weren't working

2.0.0.2
- support for media

2.0.0.1
- disable play/pause button when reading feed
- i was writing into the logs the successful copy of a file as an exception ias opposed to an info

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4

  • change delay on launch from 8 seconds to 60 seconds

3.1.0.3

  • fixed a bug where date, time and countdown tags were forcing the formatting string to lowercase

3.1.0.2

  • show information wasn't being written into as runs

  • protect against trying to assets when no chameleon port is defined

3.1.0.1

  • show logos directory in main window

3.1.0.0

  • remove the .net remoting support for branding commands

  • add support for socket-based branding commands which are fixed commands that are not .net remoting

  • rename everything "trigger" to "Automation Commands" to distinguish from Branding commands

  • allow sending either branding or automation commands from the main window for testing

  • show a list of branding commands in a tool window

  • for automation commmands, don't distinguish between snipe or bug. instead just make the command the same and refer to them as assets

  • show ip in status bar

  • show branding port in main grid

  • requires Flow 12.4.5.4 or great to trigger assets from flow

  • support Branding Master instead of Switcher

  • multi-channel support

3.0.0.13

  • for referencing co-channels, we now can use channel index, channel with or without content group

3.0.0.12

  • update programs before updating bugs each second - i had it in the reverse order

  • scheduled assets weren't firing correctly if there was a time adjust for the channel

3.0.0.11

  • all bugs were updating every second, not just countdowns/clocks fix it so they update every minute

3.0.0.10

  • protect against more indexing exceptions

3.0.0.9

  • protect against not having a program schedule when writing to the as run

3.0.0.8

  • protect against having no snipes or bugs

3.0.0.7

  • remove preview support

  • catch more exceptions

3.0.0.6

  • prepared statements for getting implicit and explicit asset tags

  • prepared statements for all program schedule queries

3.0.0.5

  • fixed a bug when getting assets

  • assets with queries now work

  • fix setting up automation and chameleon after changes in channel preferences dialog

3.0.0.4

  • fixed problem where channel persistance might be loss

  • single launch support

3.0.0.3

  • force hide all when app quits

3.0.0.2

  • fix bug where scheduled bugs which were scheduled prior to going offline on a channel weren't playing out when the channel was brought back on air

3.0.0.0

  • support for multiple channels